Author Archives: bepp

Welcome 2020!

We ended the past year by releasing yet a bunch of new games on the very last day. Jetdroid and Magnetoball are two more games from OneButtonSmashers employing a simplified control scheme. The first was handled by Lynx while the … Continue reading

Third place in intro compo

Happy new year! With the massive amount of entries in the intro compo at csdb (51 in total!), we’re really proud to place #3 with Inside the Cube. Props to the guys behind this: Nith (idea/code/gfx), ne7 (sound) and Twoflower (charset). Enjoy this … Continue reading

Second place in sci fi compo

Our very talented graphician Ilesj came #2 (out of 31) in the Science Fiction Graphics with his Engage charmode, begin pursuit. It’s an innovative mix between charmode and multicolor, with assisting code by Icon.

New coder Nith

We’re very pleased to welcome talented game developer Nith to the mummyship, reinforcing the German section of TRIAD. We are now 20 members, most of which are active in one way or another. Catch us at the next big party … Continue reading

Back from X2014

And what a party it was! Best X to date. Flawless arrangement and some great compos! This year TRIAD was represented by ilesj (Finland) and bepp (Sweden). Old-time member dcmp was also present at the party. Besides from knocking everyone’s … Continue reading

The Architect has left the ship

A two-year love affair has ended. TRIAD loves Ruk and Ruk loves TRIAD, but we can’t be together anymore. Ruk joined the mummyship right after Datastorm 2012, doing his comeback to the scene. As the talented developer he is, it didn’t … Continue reading

TRIAD at Datastorm 2014

Little more than a week ago Datastorm 2014 was held in Gothenburg. This time, TRIAD was represented by iopop, Ruk, Ca$h, Taper, bepp, Itch, Malmix and ne7. Our demo CONTINUUM scored second place in the C64 demo competition, in fierce competition with some of the … Continue reading

Helsing vs Dracula

Helsing’s Hunt was repacked and trained by Lynx to give Van Helsing a fighting chance against the hordes of undead. A cursed bug was removed by Taper.

Ahoy, Cap’n Crunch!

Pack dat kickass code of yours! Crunching just got a lot more convenient with the release of KickAss Cruncher Plugins, a plugin for Kick Assembler. Inline-crunches your demo-code and data by either ByteBoozer or Exomizer. Examples included.

Extra! Extra! Read all about it!

You never thought it would happen so soon, did you? Just about a year since the last issue, TRIAD bring you ATTITUDE #14. It comes with a spanking new engine and has been stuffed with articles and goodies for your … Continue reading